About the Book
This book consists of articles from Wikia or other free sources online. Pages: 46. Chapters: Compasses, Earth Editor, Elemental Box, Font Game, Ham Race, Irritation Stickman, Liquid Webtoy, Mine Tower, Planet Simulation, Powder Game, Sand Moji, Stick Ranger, DrawType, Draw Type, Friction, Magnetic, Reset, Comet effect, Earth Editor Timeline, Element, Hyperspeed effect, Breakability, Element, Elemental Box Timeline, Clear, Colour, Inner, Outer, Reset, Size, Hamstermobile, Stamina, Drag-timer, Lighting, Stickman, 100bit, Acronyms, Compasses, Earth Editor, Elemental Box, Font Game, Ham Race, Irritation Stickman, Liquid Webtoy, Mine Tower, Planet Simulation, Powder Game, Ranking, Ray Trace Fighter, Rockets, Sand Moji, Stick Ranger, Element, Circle, Colour, Reset, Scale, Size, Speed, Target, Attribute, Blob, Element, FPS indicator, Infinite Growth Pattern, Lighting, Menu, Object, Particle, Plasma, Powder, Powder Game code, Powder Game Timeline, Replicator element, Save Data, States of matter, Uploads, Vortex, Clear, Reset, Book, Build, Character, Inn, Landscape, Lighting, Shop, StickMaC - Stick Ranger Macro, Stickman, Stick Ranger Timeline, Tileset, VS. Excerpt: A compass is an object in the java game Compasses. It is attracted to the cursor and turns accordingly. Compass is a tool in Compasses that allows you to adjust the number of compasses are on-screen. What the compasses look like can be adjusted using the DrawType tool. This can be adjusted to have: DrawType (Or Draw Type) is a setting in Compasses that allows you to change what the compasses appear as onscreen. DrawType (Or Draw Type) is a setting in Compasses that allows you to change what the compasses appear as onscreen. Friction is a tool in Compasses that allows you to adjust how much resistance the compasses have to turning. The more Friction the compasses have, they slower they turn toward the mouse. It is useful if you don't want all of the compasses to turn too quickly, but can be lessened to...