About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 44. Chapters: Rosetta@home, World Community Grid, SETI@home, List of distributed computing projects, SLinCA@Home, Climateprediction.net, Astropulse, Einstein@Home, Berkeley Open Infrastructure for Network Computing, PrimeGrid, Ibercivis, BOINC client-server technology, Big and Ugly Rendering Project, MilkyWay@Home, BOINC Credit System, SZTAKI Desktop Grid, GridRepublic, FightAIDS@Home, Cosmology@Home, Artificial Intelligence System, Human Proteome Folding Project, LHC@home, Fiocruz Genome Comparison Project, SIMAP, QMC@Home, Proteins@home, Riesel Sieve, Predictor@home, FreeHAL, Fluids@Home, ABC@Home, BBC Climate Change Experiment, Chess960@home, PlanetQuest, Seasonal Attribution Project, AQUA@home, GPUGRID.net, Leiden Classical, Yoyo@home, Bossa, Quake-Catcher Network, Docking@Home, Clean Energy Project, EOn, POEM@Home, Africa@home, Spinhenge@Home, NFS@Home, TANPAKU, Orbit@home, Cell Computing, SETI@home beta, HashClash, MindModeling@Home, The Lattice Project, Nano-Hive@Home, Pirates@home, XtremLab. Excerpt: Rosetta@home is a distributed computing project for protein structure prediction on the Berkeley Open Infrastructure for Network Computing (BOINC) platform, run by the Baker laboratory at the University of Washington. Rosetta@home aims to predict protein-protein docking and design new proteins with the help of almost a million volunteered computers processing at 58 teraFLOPS on average as of June 7, 2011. Foldit, a Rosetta@Home videogame, aims to reach these goals with a crowdsourcing approach. Though much of the project is oriented towards basic research on improving the accuracy and robustness of the proteomics methods, Rosetta@home also does applied research on malaria, Alzheimer's disease and other pathologies. Like all BOINC projects, Rosetta@home uses idle computer processing resources from volunteers' computers to per...