About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 58. Chapters: MorphOS emulation software, MorphOS games, Doom, Quake, Quake II, Quake III Arena, Heretic II, Blender, Voyager, UAE, Amiga E, The Battle for Wesnoth, OpenTTD, ScummVM, Warzone 2100, Descent II, NetSurf, Hollywood, Origyn Web Browser, ARexx, Magic User Interface, Exult, Teeworlds, Airline Tycoon, Gish, Rocks'n'Diamonds, Stratagus, Bochs, Robin Hood: The Legend of Sherwood, Scalos, Aladdin4D, Knights and Merchants: The Shattered Kingdom, Project Starfighter, YAM, Neverball, Sputnik, Fuse, VICE, Ixemul.library, Smart File System, Basilisk II, Ambient, JAmiga, Professional File System, CygnusEd, TurboPrint, Cubic IDE, BOOPSI, FooBillard, SimpleMail, XAD. Excerpt: Doom (typeset as DOOM in official documents) is a landmark 1993 first-person shooter video game by id Software. It is widely recognized for having popularized the first person shooter genre, pioneering immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs." Its graphic and interactive violence, as well as its Satanic imagery, also made it the subject of considerable controversy. In Doom, players assume the role of a space marine who must fight his way through a military base on Mars' moon, Phobos and he must kill the demons from Hell. With a third of the game (9 levels) distributed as shareware, Doom was played by an estimated 10 million people within two years of its release, popularizing the mode of gameplay and spawning a gaming subculture; as a sign of its effect on the industry, games from the mid-1990s boom of first-person shooters are often known simply as "Doom clones." According to GameSpy, Doom was voted by industry insiders to be the greatest game of all time in 2004. The game was made available on Steam on August 3, 2007. The Doom franchise was...