About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 541. Chapters: Artificial intelligence stubs, Computer engineering stubs, Computer programming stubs, Computer science stubs, Software engineering stubs, Computation, Abstract syntax tree, Online algorithm, Wire-frame model, Code and fix, Knights of the Lambda Calculus, Namespace, Second-system effect, WEB, Negative-acknowledge character, Event cascade, CDR coding, Eager evaluation, Degree of isochronous distortion, RFPolicy, Regular semantics, Knowledge Systems Laboratory, A3D, Abnormal end, Set domain, User space, Workaround, Gauche, FOSSIL, Shotgun debugging, Basic Object System, Hierarchical visitor pattern, Church-Rosser theorem, Instance variable, Mediator pattern, Interpreter pattern, Scheduler pattern, Guarded suspension, Gandalf, Program analysis, Standard upper ontology, Stored-program computer, Identity map, Almquist shell, COMAL, Graph-structured stack, Ethics of artificial intelligence, Software modernization, Multilinear subspace learning, Executable space protection, Ontological translator, Ibercivis, Partition problem, Cyber-physical system, Calibrated camera, AI effect, ACM Computing Classification System, Seam carving, Promise theory, Uniform access principle, Inversion, Homoiconicity, Watcom C/C++ compiler, On-line Debugging Tool, Model 2, Pathfinding, Programming in the large and programming in the small, Symposium on Principles of Distributed Computing, Griffon, Blackboard system, Title bar, Voice user interface, Big data, Spiking neural network, Language model, Winner-take-all, Speculative multithreading, Ternary tree, AlphaWindows, Q-learning, TOOLS conference series, Filter, INCIS, B-Method, Min-conflicts algorithm, Control register, Bonita Open Solution, Microelectronics and Computer Technology Corporation, SPARQL, Program slicing, Human-centered computing, Institute for Creative Technologies, Ateji PX, P...