About the Book
Bron: Wikipedia. Pagina's: 206. Hoofdstukken: Software engineering, Software naar functie, Software voor Android, Softwarebedrijf, Softwareconferentie, Softwareontwikkelaar, Linus Torvalds, Computerprogramma, Microsoft, Functionele analyse, Software-ontwikkelomgeving, Gebruikersomgeving, Larry Wall, Eric Raymond, Statisch testen, Applicatie, Frederick Brooks, Firmware, Unified Modeling Language, Borland, TomeRaider, Objectgeorienteerd, Steve Jobs, Agile-software-ontwikkeling, Aspectgeorienteerd programmeren, Shigeru Miyamoto, Rational Unified Process, Structured Systems Analysis and Design Method, Pixar Animation Studios, ASL-beheermethodiek, System Development Methodology, Information engineering, Google Earth, Use case, Extreme Programming, Juniper Networks, Jackson System Development, Novell, Atari, Sun Microsystems, Bill Gates, Watervalmethode, Fork, System Architect, DOJ SDLC, Data flow diagram, Iterative application development, Cramer Systems, Dynamic Systems Development Method, Enterprise-architectuur, SAP AG, Android Market, DEMO, Joint application development, Binnenvaart Informatie en Communicatie Systeem, Meebo, Amdocs, Softwareportabiliteit, Chromium, V-model, Polymorfisme, Autodesk, Citrix, SASD, Crystal Reports, AVG Technologies, Softwareontwikkelmethode, Sensus-methode, UAR, Logica, VMware, Cisco Systems, Adobe, Aorta lifecycle-model, HITT, Test-driven development, Feature Driven Development, Service-orientatie, Use case diagram, Oracle Corporation, Multitierarchitectuur, End-user license agreement, Pauzesoftware, Compuware, Software as a service, Change request, DroidIn, SDM2, Integrated development environment, Mark Zuckerberg, Robert Cailliau, Tokuro Fujiwara, DebConf, Google Goggles, Software-architectuur, Google Maps, Softwaremigratie, Bijbelsoftware, MIL-STD-498, Steve Wozniak, Jeeves Information Systems, Merise, James Gosling, Steinberg, Requirements analyse, View model, Bram Cohen, Symantec, Compile, MAGIX, Gebruiksvriendelijkheid, Alexey...