About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 64. Chapters: Obfuscated code, DLL hell, Spaghetti code, Garbage In, Garbage Out, Not Invented Here, Cargo cult programming, Feature creep, Shotgun debugging, Moral hazard, Vendor lock-in, Magic number, Circle-ellipse problem, Anti-pattern, Dependency hell, Race condition, Tag soup, Software bloat, Copy and paste programming, Magic string, Software rot, Hard coding, Duplicate code, Analysis paralysis, Error hiding, Busy waiting, Boat anchor, Law of the instrument, Call super, Abstraction inversion, Reinventing the wheel, Feature interaction problem, Inner-platform effect, Big ball of mud, Shotgun surgery, Cruft, Constant interface, Action at a distance, Programming by permutation, Extension conflict, Object orgy, Softcoding, Bozo bit, Code smell, Design by committee, God object, Racetrack problem, Stovepipe, Instruction creep, BaseBean, Small matter of programming, Loop-switch sequence, Poltergeist, Continuous obsolescence, Yo-yo problem, Magic pushbutton, Tester driven development, Glossyware, Stovepipe system, Smoke and mirrors, Mushroom management, Input kludge, Accidental complexity, Blind faith, Lava flow, Detail-oriented programming, Coding by exception, Sequential coupling, Creeping elegance, Ambiguous viewpoint, Improbability factor, Interface bloat, Database-as-IPC, Bullet-point engineering, Moloch.