About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 65. Chapters: Pascal, Logo, Turing, Squeak, PILOT, ABC, HyperTalk, Rapira, GNU MIX Development Kit, COMAL, List of educational programming languages, Haskell, TUTOR, Qi, AgentSheets, Processing, Scratch, Greenfoot, BlueJ, Oz, LC-3, Macromedia Authorware, Etoys, Alice, PL/0, Mama, Programming Computable Functions, Microsoft Small Basic, Stagecast Creator, Karel, Hackety Hack, ECL programming language, Phrogram, Kodu Game Lab, Cobra, A++, Baltie, SiMPLE, StarLogo, Pico, ARS++, ToonTalk, RUR-PLE, Karel++, SP/k, Cornell University Programming Language, Guido van Robot, BlooP and FlooP, KTurtle, Micro programming language, Helium, ELAN, Hot Soup Processor, FOIL, PL/C, Zeno, Cesil, Microsoft Semblio, Gofer, Tiny programming language, Rex, IITRAN, Authoring language, DrawBot, Brown University Interactive Language, Lego Logo. Excerpt: Pascal is an influential imperative and procedural programming language, designed in 1968/9 and published in 1970 by Niklaus Wirth as a small and efficient language intended to encourage good programming practices using structured programming and data structuring. A derivative known as Object Pascal was designed for object-oriented programming. Pascal was developed by Niklaus Wirth and based on the ALGOL programming language, named in honor of the French mathematician and philosopher Blaise Pascal. Prior to his work on Pascal, Wirth had developed Euler and ALGOL W and later went on to develop the Pascal-like languages Modula-2 and Oberon. Initially, Pascal was largely, but not exclusively, intended to teach students structured programming. A generation of students used Pascal as an introductory language in undergraduate courses. Variants of Pascal have also frequently been used for everything from research projects to PC games and embedded systems. Newer Pascal compilers exist which are widely used. Pascal ...