About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 356. Chapters: Digital rights management, Game artificial intelligence, Homebrew software, Role-playing game software, Tunneling software, Video game creation software, Video game modification tools, Video game platform emulators, Video game software stubs, DeCSS, Blitz BASIC, AMOS, Minimax, A* search algorithm, Computer Olympiad, Blender, GrimE, Alpha-beta pruning, Content delivery, Smart Game Format, Evaluation function, Forgotten Realms: Unlimited Adventures, Modchip, 10NES, RenderWare, Steam, Copy protection, List of video game console emulators, AACS encryption key controversy, Sony BMG copy protection rootkit scandal, Inform, Game Maker, FairPlay, CableCARD, Audio Home Recording Act, Doom WAD, Advanced Access Content System, DVD region code, Atari 2600 homebrew, Wii homebrew, ROM image, Windows Media Video, Computer shogi, Bob's Game, BackupHDDVD, Games for Windows - Live, MegaZeux, High-bandwidth Digital Content Protection, Nintendo DS homebrew, BD+, Microsoft XNA, M.U.G.E.N, WarioWare D.I.Y., Flexplay, Rights Expression Language, Yoostar, Gamestudio, Software protection dongle, Common Interface, Bullet, Broadcast flag, Bitboard, AgentSheets, Conditional access, Quake Army Knife, Hamachi, EAthena, DCS Copy Protection, Adhoc Party for PlayStation Portable, Source SDK, Television encryption, EURion constellation, Open Rights Group, Game Editor, Analog hole, Attributor, Sierra's Creative Interpreter, Irdeto, Hollywood, Yudu Media, Windows Media DRM, Zillions of Games, Klik, Cydia, NDS Group, OMA DRM, Electron toolset, DarkBASIC Professional, PlayStation Portable homebrew, Computer poker players, Scrolling Game Development Kit, Digital video fingerprinting, CGMS-A, VideoCrypt, 3D Construction Kit, Project Milo, Adventure Construction Set, ZZT, Campaign Cartographer, Content Scramble System, Spore Creature Creator, Marlin, Auro...