About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 74. Chapters: CBM hardware, CBM software, Amiga, Commodore 64, MOS Technology, Jack Tramiel, Commodore PET, Commodore 128, KIM-1, Chuck Peddle, AmigaOS, PETSCII, Commodore DOS, Commodore BASIC, Commodore Plus/4, Commodore 64 Games System, Simons' BASIC, Commodore 16, Super Expander, Commodore SX-64, Commodore CDTV, ARexx, Commodore CBM-II, AmigaBASIC, Jim Butterfield, MLX, Super Expander 64, Bil Herd, Commodore 65, Commodore Gaming, DOS Wedge, Commodore MAX Machine, Gravel In Home, Exec, CommodoreWorld, Commodore PC compatible systems, Shiraz Shivji, Escom, Commodore Educator 64, C-lehti, Downhill Challenge, Commodore 900, Radar Rat Race, 500cc Grand Prix, Commodore LCD, Toronto PET User's Group, Commodore International Corporation, Amazing Computing, Ahoy!, Commodore Users Group of Saskatchewan, Amiga World, Jim Oldfield, European Top 20. Excerpt: The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its impressive graphical, audio and multi-tasking abilities. The Amiga provided a significant upgrade from 8-bit computers, such as the Commodore 64, and the platform quickly grew in popularity among computer enthusiasts. The best selling model, the Amiga 500, was introduced in 1987 and became the leading home computer of the late 1980s and early 1990s in much of Western Europe. In North America success was more modest. The Amiga went on to sell approximately six million units. Second generation Amiga systems (A1200 and A4000) were released in 1992. However, poor marketing and failure to repeat the technological advances of the first systems meant that the Amiga quickly lost its market share to competing platforms, such as the fourth generation game consoles, Apple Macintosh, and IBM PC compatibles. Based o...