About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 84. Chapters: GeForce, GeForce 256, GeForce FX Series, Comparison of Nvidia graphics processing units, GeForce 8 Series, 3dfx Interactive, GeForce 7 Series, GeForce 6 Series, GeForce 9 Series, CUDA, Scalable Link Interface, Nvidia Quadro, GeForce 400 Series, GeForce 4 Series, Nvidia Tegra, Nvidia PureVideo, Comparison of Nvidia chipsets, GeForce 200 Series, Nvidia Ion, GeForce 2 Series, VDPAU, GeForce 500 Series, RIVA 128, NForce4, GeForce 3 Series, Nvidia Tesla, NForce 700, NForce3, RIVA TNT, RIVA TNT2, Nouveau, NForce2, BFG Technologies, List of games with Nvidia 3D Vision support, NForce 600, SoundStorm, NV1, RSX 'Reality Synthesizer', Nvidia demos, Jen-Hsun Huang, GeForce 8-series chipsets, Jacket, GeForce 100 Series, NForce 500, Dawn, Nvidia System Tools, Nvidia Optimus, AccelerEyes, GoForce, Chris Malachowsky, GeForce 300 Series, Quantum3D, Parallel Thread Execution, NV2, TurboCache, Curtis Priem, Nalu, David Kirk, Enthusiast System Architecture, Nvidia Tesla Personal Supercomputer, Project Denver, David S. H. Rosenthal, Coolbits, Intellisample, ActiveArmor, NvAGP, NVIDIA BR02, OptiX. Excerpt: This page contains general information about Nvidia's GPUs and videocards based on official Nvidia specifications. Direct X version indicates which graphics acceleration operations the card supports. OpenGL version indicates which graphics acceleration operations the card supports. Buffer Object: FBO (Frame), VBO (Vertex), PBO (Pixel), Texture, Uniform The fields in the table listed below describe the following: API support section Features - Additional features that are not standard as a part of the two graphics libraries. AGP 3.0 denotes a voltage reduction and increased maximum theoretical bandwidth (available speeds are 4X and 8X, instead of 2X and 4X); the cores themselves saw little to no changes (from NV17 to NV18 or NV25 to NV...