About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 19. Chapters: Zilchus, Lendore Isles, Isle of the Ape, Cyndor, Against the Cult of the Reptile God, Akadi, Living Greyhawk Gazetteer, The Land Beyond the Magic Mirror, Beyond the Crystal Cave, Perrenland, Die Vecna Die!, Osprem, Joramy, Wolf Nomads, Horned Society, Stonehold, Principality of Ulek, Ulaa, Great Kingdom, Taer, Common Year, Five Shall Be One, Lortmil Mountains, The City of Skulls, Howl from the North, Diamond Lake, Deep Dwarven Delve, Gargoyle, Heward's Mystical Organ, Cauldron, The Fright at Tristor, Yatil Mountains, Kron Hills, Rary the Traitor, Mace of Cuthbert, Border Watch, The Marklands, Iuz the Evil, Touv, Slavers, Patriots of Ulek, County of Urnst, Oerik, Rhennee, Iron League, Ekbir, Zeif, Tusmit, Wizardholme of Urnst, Knights of Holy Shielding. Excerpt: In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Zilchus (ZIL-chus) is the Oeridian god of Power, Prestige, Money, Business, and Influence. His holy symbol is a pair of hands clutching a bag of gold. Zilchus was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. Zilchus was one of the deities described in the From the Ashes set (1992), for the Greyhawk campaign. His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Zilchus's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000). Zilchus is a popular Oeridian god, depicted as a well-dressed Oeridian man of plain appearance. He is middle-aged, with brown hair and eyes, tanned skin, and a dignified demeanor, and depicted as smiling. His clothing is expensive without being ostentatious. He carries a gold purse and a flail with which to chastise the dishonest. Though he has little time for frivolous pursuits, he is knowledg...