Autodesk 3ds Max 2014 Bible
close menu
Bookswagon
search
My Account
Home > Computing and Information Technology Books > Graphical and digital media applications > Computer-aided design (CAD) > Autodesk 3ds Max 2014 Bible: (Bible)
Autodesk 3ds Max 2014 Bible: (Bible)

Autodesk 3ds Max 2014 Bible: (Bible)


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
X
About the Book

A complete reference covering the newest version of 3ds Max software

Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers.

  • 3ds Max is professional modeling and animation software used in the film, television, and game development industries; this complete guide gets beginners started and teaches experienced users how to take advantage of the program's newest capabilities
  • Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions

Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.



Table of Contents:
Acknowledgments xi

Preface xliii

Part I: Getting Started with Autodesk 3ds Max 2014 1

Quick Start: Adding a Crowd to the City Center 3

Chapter 1: Exploring the Interface 13

Chapter 2: Controlling and Configuring the Viewports 39

Chapter 3: Working with Files, Importing, and Exporting 83

Chapter 4: Setting Preferences 109

Part II: Manipulating Objects 137

Chapter 5: Creating and Editing Primitive Objects 139

Chapter 6: Selecting Objects and Using Layers 177

Chapter 7: Transforming Objects, Pivoting, Aligning, and Snapping 211

Chapter 8: Cloning Objects and Creating Object Arrays 241

Chapter 9: Grouping, Linking, and Parenting Objects 265

Chapter 10: Organizing Scenes with Containers, XRefs, and the Schematic View 277

Part III: Modeling 3D Assets 313

Chapter 11: Accessing Subobjects and Modifiers and Using the Modifier Stack 315

Chapter 12: Drawing and Editing 2D Splines and Shapes 339

Chapter 13: Modeling with Polygons 375

Chapter 14: Using the Graphite Modeling Tools and Painting with Objects 411

Chapter 15: Working with Compound Objects 443

Chapter 16: Deforming Surfaces and Using the Mesh Modifiers 457

Part IV: Applying Materials and Textures 509

Chapter 17: Creating and Applying Standard Materials with the Slate Material Editor 511

Chapter 18: Adding Material Details with Maps 541

Chapter 19: Using Specialized Material Types 581

Chapter 20: Creating Compound Materials and Using Material Modifiers 593

Chapter 21: Unwrapping UVs and Mapping Textures 611

Chapter 22: Painting in the Viewport Canvas and Rendering Surface Maps 635

Chapter 23: Creating Baked Textures and Normal Maps 653

Part V: Working with Backgrounds, Cameras, and Lighting 663

Chapter 24: Configuring and Aiming Cameras 665

Chapter 25: Matching Perspective to Background Images 681

Chapter 26: Using Lights and Basic Lighting Techniques 687

Chapter 27: Using the Sunlight and Daylight Systems 707

Chapter 28: Working with Advanced Lighting, Light Tracing, and Radiosity 713

Part VI: Rendering a Scene 731

Chapter 29: Rendering a Scene and Enabling Quicksilver 733

Chapter 30: Managing Render States 749

Chapter 31: Batch and Network Rendering 757

Chapter 32: Rendering with mental ray and iray 781

Chapter 33: Compositing with Render Elements and the Video Post Interface 801

Part VII: Animating Objects and Scenes 825

Chapter 34: Understanding Animation and Keyframes 827

Chapter 35: Animating with Constraints and Simple Controllers 851

Chapter 36: Exploring the Complex Controllers 873

Chapter 37: Using Animation Layers and Animation Modifiers 903

Chapter 38: Wiring Parameters 925

Chapter 39: Editing Animation Curves in the Track View 935

Part VIII: Working with Characters 969

Chapter 40: Understanding Rigging, Kinematics, and Working with Bones 971

Chapter 41: Skinning Characters 991

Chapter 42: Animating Characters with CAT 1011

Chapter 43: Creating Crowds and Using Populate 1031

Part IX: Adding Special Effects 1041

Chapter 44: Creating Particles and Particle Flow 1043

Chapter 45: Using Space Warps 1081

Chapter 46: Using Atmospheric and Render Effects 1105

Chapter 47: Creating Volume Light Effects 1129

Chapter 48: Adding Lens Effects 1135

Part X: Using Dynamic Animation Systems 1155

Chapter 49: Simulating Physics-Based Motion with MassFX 1157

Chapter 50: Working with Hair and Cloth 1175

Appendix A: What’s New with Autodesk 3ds Max 2014 1199

Appendix B: Automating with MAXScript 1203

Appendix C: What’s on the Website 1219

Index 1221



About the Author :

Kelly L. Murdock has been writing computer books for more than 15 years. His credits include twelve editions of the bestselling 3ds Max Bible, three editions of Adobe Creative Suite Bible, and two editions of the Adobe Illustrator Bible, as well as 3D Game Animations For Dummies, JavaScript Visual Blueprint, and many other books. He holds a degree in engineering with an emphasis in computer graphics.


Best Sellers


Product Details
  • ISBN-13: 9781118755082
  • Publisher: John Wiley & Sons Inc
  • Publisher Imprint: John Wiley & Sons Inc
  • Language: English
  • Series Title: Bible
  • ISBN-10: 1118755081
  • Publisher Date: 31 Oct 2013
  • Binding: Digital (delivered electronically)
  • No of Pages: 1320


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Autodesk 3ds Max 2014 Bible: (Bible)
John Wiley & Sons Inc -
Autodesk 3ds Max 2014 Bible: (Bible)
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Autodesk 3ds Max 2014 Bible: (Bible)

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    Fresh on the Shelf


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!
    Your IP: 216.73.216.43 IN