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Home > Science, Technology & Agriculture > Electronics and communications engineering > Communications engineering / telecommunications > WAP (wireless) technology > Game Theory for Next Generation Wireless and Communication Networks: Modeling, Analysis, and Design
Game Theory for Next Generation Wireless and Communication Networks: Modeling, Analysis, and Design

Game Theory for Next Generation Wireless and Communication Networks: Modeling, Analysis, and Design


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About the Book

Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scalable, and robust communication protocols for future wireless networks, as well as graduate students in these fields.

Table of Contents:
1. Introduction; Part I. Theory: 2. Matching games; 3. Contract theory; 4. Stochastic games; 5. Games with bounded rationality; 6. Learning in games; 7. Equilibrium programming with equilibrium constraints; 8. Miscellaneous games; Part II. Applications: 9. Applications of game theory in Internet of Things; 10. Applications of game theory in network virtualization; 11. Applications of game theory in cloud networking; 12. Applications of game theory in context-aware networks and mobile services; 13. Applications of game theory for green communication networks; 14. 4G, 5G and beyond; 15. Security; Notes; References; Index.

About the Author :
Zhu Han is a John and Rebecca Moores Professor in the Department of Electrical and Computer Engineering as well as the Computer Science Department at the University of Houston and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE). Dusit Niyato is a professor in the School of Computer Science and Engineering at Nanyang Technological University, Singapore and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE). Walid Saad is an associate professor at the Department of Electrical and Computer Engineering at Virginia Tech and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE).

Review :
'The authors are renowned experts of the applications of game theory to communication and networking problems. This book is timely and, pedagogical, and provides state-of-the-art results for the design of next generation distributed networks. I strongly encourage everyone in our field to have it as a reference textbook.' Merouane Debbah, CentraleSupélec


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Product Details
  • ISBN-13: 9781108417334
  • Publisher: Cambridge University Press
  • Publisher Imprint: Cambridge University Press
  • Height: 253 mm
  • No of Pages: 504
  • Returnable: N
  • Returnable: N
  • Sub Title: Modeling, Analysis, and Design
  • Width: 179 mm
  • ISBN-10: 1108417337
  • Publisher Date: 27 Jun 2019
  • Binding: Hardback
  • Language: English
  • Returnable: N
  • Returnable: N
  • Spine Width: 27 mm
  • Weight: 1056 gr


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