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Home > Society and Social Sciences > Education > Educational equipment and technology, computer-aided learning (CAL) > Educating Learning Technology Designers: Guiding and Inspiring Creators of Innovative Educational Tools
Educating Learning Technology Designers: Guiding and Inspiring Creators of Innovative Educational Tools

Educating Learning Technology Designers: Guiding and Inspiring Creators of Innovative Educational Tools


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About the Book

This volume draws together some of the most cutting edge faculty and researchers who are developing more learning-centered approaches to technology design. It features discussions of the theoretical principles underlying the field, the training of new learning technologists, and the lessons learned. Section I, the introduction, is about principles: the need for a pedagogy of learning design, the influence of existing theories and practices on work in the field (such as cross-disciplinarity, constructivist theory, collaborative learning, and project-based approaches). It also offers comments on existing (and problematic) ways in which computer science and educational technology students are taught about learning design. It lays a framework and standards for the field. Section II consists of reflections and best practices learned from experience in the field. Section III offers concrete resources such as a student project gallery, bibliographies, on-line resources, links to websites, and "best practices or ideas" for assembling and implementing training.Throughout the book, reference is made to concrete challenges and their solutions through case studies of classroom issues and student projects.

Table of Contents:
Selected Contents Contributor Biographies Preface 1. Introduction Shelley Goldman, Chris DiGiano and Michael Chorost 2. What Is Design Knowledge and How Do We Teach It? Christopher Hoadley and Charlie Cox 3. Focusing on Process: Evidence and Ideas to Promote Learning through the Collaborative Design Process Emma Mercier, Shelley Goldman, and Angela Booker 4. Partnering with K-12 Educators in Collaborative Design of Learning Technology Shelley Goldman, Emma Mercier and Angela Booker 5. Authentic Design and Collaboration: Involving University Faculty as Clients in Project-Based Learning Technology Design Courses Jennifer Meta Robinson, Alyssa Wise, and Thomas Duffy 6. Moving from Feedback to Scaffolding - Improving the LTD Student's Experience Suzanne Alejandre and K. Ann Renninger 7. Interdisciplinarity in Learning Technology Design Courses Angela Booker, Shelley Goldman, and Emma Mercier 8. Applying the "Studio Model" to Learning Technology Design Charlie Cox, Steve Harrison, and Christopher Hoadley 9. A Learning Technology Design Course, Deconstructed Chris Quintana 10. Teaching educational design around computer games: Balancing expectations, abilities and outcomes 11. Creating Educational Gamelets Clayton Lewis and Alexander Repenning 12. Playground Games and the Dissemination of Control in Computing and Learning Deborah Tatar, Sirong Lin, and Joon Suk Lee 13. Reflecting on Reflection: Guiding and Capturing Student Projects Online Chris DiGiano, Mike Chorost, and Mark Chung 14. To The Student Michael Chorost and Chris DiGiano 15. Featured Student Projects Gucci Estrella and Chris DiGiano

About the Author :
Chris DiGiano is a software engineer at Google, Inc. and holds an adjoint appointment in the Computer Science Department at the University of Colorado at Boulder. Shelley Goldman is Professor (Teaching) at Stanford University. Michael Chorost is a freelance technology writer and educational consultant.

Review :
"A compilation of well-illustrated chapters, [this book] comes from a Google software engineer with an academic appointment "on the side", a Stanford education professor, and a freelance science writer!.as a summary of the challenges that have been grabbed and addressed by scholars in the USA, the work provides a great resource."--British Journal of Educational Technology, Vol. 41: No. 2, 2010


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Product Details
  • ISBN-13: 9780805864717
  • Publisher: Taylor & Francis Inc
  • Publisher Imprint: Routledge
  • Height: 229 mm
  • No of Pages: 372
  • Weight: 716 gr
  • ISBN-10: 0805864717
  • Publisher Date: 26 Nov 2008
  • Binding: Hardback
  • Language: English
  • Sub Title: Guiding and Inspiring Creators of Innovative Educational Tools
  • Width: 152 mm


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