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Home > Computing and Information Technology > Computer programming / software engineering > Microsoft programming > Silverlight 1.0 Unleashed: (Unleashed)
Silverlight 1.0 Unleashed: (Unleashed)

Silverlight 1.0 Unleashed: (Unleashed)


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About the Book

This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Full Color Code samples appear as they do in Visual Studio and Expression Blend!   Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio and Expression Blend!   Silverlight is a lightweight but powerful plug-in for multiple web browsers on multiple operating systems that makes it easier than ever to create rich web-based content, applications, and controls. With support for vector graphics, animations, full-screen high-definition video, and more, Silverlight gives you the ability to create more compelling content than you dreamed possible for Windows, Mac OS X, and Linux. Silverlight provides much of the power of Windows Presentation Foundation, but with less overhead and easy integration with HTML and AJAX-style applications. Silverlight 1.0 Unleashed is the authoritative book that covers the technology in a practical and approachable fashion, authored by Silverlight guru and Microsoft developer Adam Nathan.   Covers everything you need to know about Extensible Application Markup Language (XAML) in Silverlight Examines the Silverlight feature areas in depth: graphics, text, audio, video, animation, ink, events, and more Demonstrates how to create reusable controls and perform common tasks (such as drag-and-drop) using basic building blocks Explains how to download assets asynchronously to maximize your user experience Demonstrates how to create hybrid applications that mix Silverlight content with HTML or Flash content Highlights features scheduled for future versions of Silverlight while showing how to achieve your desired results with the current version Introduction 1 Part I          Fundamentals 1      Getting Started 9 2      XAML 39 Part II        Creating Static Content 3      Shapes, Lines, and Curves 61 4      Text 83 5      Brushes and Images 99 6      Positioning and Transforming Elements 117 Part III      Making Your Content Come to Life 7      Responding to Input Events 143 8      Downloading Content on Demand 179 9      Animation 191 10    Audio and Video 219  

Table of Contents:
Silverlight 1.0 UnleashedTable of Contents Introduction Part I - Fundamentals Chapter 1 - Getting Started Embedding the Silverlight Control Manually Letting Silverlight.js Handle the Dirty Work Silverlight.createObject Silverlight.createObjectEx Putting It All Together Understanding Your Hosting Options source Properties Events Interacting with the Silverlight Control Programmatically The Settings Property The Content Property Other Members Conclusion Chapter 2 - XAML Elements and Attributes The XML Namespace Property Elements Type Converters Children of Object Elements The Content Property Items in a Collection Attached Properties The Relationship Between XAML and JavaScript Interacting with Elements Defined in XAML Generating XAML Dynamically Conclusion Part II - Creating Static Content Chapter 3 - Shapes, Lines, and Curves Basic Shapes Rectangle Ellipse Polygon Lines and Curves Line Polyline Path Geometries Using a Geometry for Clipping PathGeometry GeometryGroup Representing Geometries as Strings Strokes Line Caps Line Joins Dashes Conclusion Chapter 4 - Text Customizing Text Display Basic Font Properties Additional Customizations Retrieving TextBlock Dimensions Creating Rich Text Content Run LineBreak Using Custom Fonts Downloading Custom Fonts Using the Glyphs Element Converting Text into a Path Conclusion Chapter 5 - Brushes and Images SolidColorBrush LinearGradientBrush RadialGradientBrush ImageBrush and Image VideoBrush Brushes as Opacity Masks Conclusion Chapter 6 - Positioning and Transforming Elements All About Canvas Positioning Elements Placing Elements Behind or in Front of Others Controlling Size and Clipping Creating Maintainable User Interfaces with Multiple Canvas Elements Applying Transforms RotateTransform ScaleTransform SkewTransform TranslateTransform MatrixTransform Combining Transforms Conclusion Part III - Making Your Content Come to Life Chapter 7 - Responding to Input Events About Silverlight Events Event Handlers Attaching Event Handlers to Events Mouse Events Bounds and Hit Testing More About the Mouse Pointer Event Bubbling Capturing the Mouse Putting It All Together: Building a Scrollbar Using Silverlight's Stylus Support Keyboard Events The Basics Finding Out What Keys Were Pressed Using Full-Screen Mode Conclusion Chapter 8 - Downloading Content on Demand Initiating a Download Using the Downloaded Content Downloading Multiple Items Simultaneously in a .ZIP File Displaying a Progress Bar A Simple Progress Bar Progress Bar Customizations Conclusion Chapter 9 - Animation Introducing Animations Performing Animation "By Hand" Performing Animation with Silverlight Support Interacting with Animations from JavaScript Functions for Controlling a Storyboard The Completed Event Tweaking the Animation Timeline BeginTime SpeedRatio AutoReverse RepeatBehavior FillBehavior More About Storyboards Specifying the Target Property Specifying the Target Object Treating a Storyboard Like an Animation Keyframe Animations Linear Keyframes Spline Keyframes Discrete Keyframes Conclusion Chapter 10 - Audio and Video Playing Audio and Video with MediaElement The Source Property Visual Effects Audio-Specific Features Video-Specific Features Progressive Download Versus Streaming Controlling Audio and Video with JavaScript Changing the Media's State Basic Media Events Positioning the Audio or Video Using Timeline Markers Building a Media Player User Interface Using Expression Encoder Conclusion Index © Copyright Pearson Education. All rights reserved.

About the Author :
Adam Nathan is a senior software development engineer for Microsoft and the founding developer of Popfly, Microsoft’s first product built with Silverlight. He is the author of the best-selling Windows Presentation Foundation Unleashed (Sams, 2006), .NET and COM: The Complete Interoperability Guide (Sams, 2002), a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001), and a contributor to books such as .NET Framework Standard Library Annotated Reference, Vol. 2 (Addison-Wesley, 2005) and Windows Developer Power Tools (O’Reilly, 2006).   Adam regularly speaks at development conferences and to internal groups within Microsoft about a variety of .NET topics. Having started his career on Microsoft’s Common Language Runtime team in 1999, Adam has been at the core of .NET technologies since the very beginning. Adam is also the creator of popular tools and websites for .NET developers, such as PINVOKE.NET (and its Visual Studio add-in). You can find him online at www.adamnathan.net.


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Product Details
  • ISBN-13: 9780768677850
  • Publisher: Que
  • Publisher Imprint: Que
  • Language: English
  • Weight: 1 gr
  • ISBN-10: 0768677858
  • Publisher Date: 03 Oct 2007
  • Binding: Digital download
  • Series Title: Unleashed


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