Becoming a Digital Designer
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Home > Art, Film & Photography > Industrial / commercial art & design > Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design
Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design

Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
X
About the Book

From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today's most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.

Table of Contents:
Acknowledgements. Introduction. Who Wants to be a Digital Designer?. Sidebars. Role Playing. Author?s Dialog: Talking About the Digital Revolution. Sidebars. Plus ça Change. Word Up: A Glossary. Designers Beware. PART ONE: UNDERSTANDING THE DIGITAL. Chapter One: Speaking Computer. Sidebars. Le Witticisms. Free Software. A Designer By Any Other Name. Chapter Two: Action/Reaction. Sidebars. Telling Stories. Retro Tech. Case Studies. Tran.sit Studio Tour. Chapter Three: Information Visualization. Sidebars . High Tech Graffiti. Interview. Chaomei Chen. Case Studies. Reuters - Angela Greene/Ed Schlossberg. Gore - Duarte Design. Cornell Medical Center - Joshua Hester. Chapter Four: Designing for Growth. Sidebars. Why Collaborate?. Digital Dark Age. Case Studies. Daylife - Tom Tercek. Chapter Five: Designing for Multiple Devices. Sidebars. Sound Design. Web Standards. Case Studies. Next New Networks - Tim Shey. PART TWO: MEDIA AND METHODS. Sidebars. Khoi Vinh on ?What it Takes?. The Perfect Portfolio. Where the Jobs Are. Being Digitally Indispensable. Interview. Hugh Dubberly. Chapter Six: Web Design. Interviews. Flat. Eric Rodenbeck. Geoff Allman. Khoi Vinh. Hillman Curtis. Chris Capuozzo. Liz Danzico . Mike Essl. Jason Santa Maria. Doug Powell - Type 1 Tools. Case Studies. AlvinLustig.com - Greg D?Onofrio + Patricia Belen. Understanding Duchamp - Andrew Stafford. New York Times Tablet - Nick Bilton. Commix - Jesse Willmon. Chapter Seven: Motion Design. Interviews. Carry Munion. Beatrice Ramos. Chris Dooley. Fred Siebert. Graham Elliott. Scott Stowell. Chapter Eight: Game Design. Interviews. Rodney Alan Greenblat. Eric Zimmerman. Chapter Nine: Digital Entrepreneurs. Sidebars. Making Presentations. Student Digital Entrepreneurs. Interviews. Michael Roberts. Brett Traylor. Tarek Attrisi. David Vogler. Robert Greenberg. Geoff McFetridge. Marshal Clemens. Clement Mok. Case Studies. Very Short List - Bonnie Siegler. Chapter Ten: Blogs. Sidebars. Podcasts. Interviews. Kate Bingamean- Burt. Jim Coudal. Nick Currie. Case Studies. Core 77 - Stuart Constantine. Chapter Eleven: Beyond the Screen. Interviews. Adam Greenfield. Cavan Huang. Lisa Strausfeld. Antenna. Case Studies. Motorola Hand Held - Kim Mingo. Ellis Island - Angela Greene/Ed Schlossberg. Seventh Avenue - Mikon. Chapter Twelve: Illustration. Interviews. Viktor Koen. Ray Bartkus. Mirko Ilic. Case Studies. Saint of the Month - Josh Gosfield. Chapter Thirteen: Typography and Graphic Design. Interviews. Marian Bantjes. Patric King. Richard Turtletaub. Jonathan Puckey. Bobby Martin. Emily King. PART THREE: DIGITAL EDUCATION. Chapter Fourteen: The Education Matrix. Sidebars. Digital Photography. Digital Media for Designers 101. Interviews. Anthony Dunne. Denise Gonzales Crisp. Louise Sandhaus. Elliot Earls. Bruce Wands. Educational Resources. Bibliography. Index.

About the Author :
Steven Heller is the co-chair of the MFA Designer as Author program and cofounder of the MFA in Design Criticism program at the School of Visual Arts, New York. In addition to being a columnist for the New York Times Book Review, he is the author or editor of over 100 books on design and popular culture, including the bestselling Becoming a Graphic Designer. David Womack writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the Editor of Adobe Think Tank.

Review :
"Thinking of shifting gears and tackling a career in digital design? Becoming a Digital Designer is a must-read then. It provides a thorough overview of this growing field, including game-design, video design, broadcast design and animation." (Dynamic Graphics, Feb/March 2008) "If you're new to the field, or haven't gone digital yet, Becoming a Digital Designer is the perfect guide. See what they have to say about the present, and the future, of digital design - and expand your career opportunities - with Becoming a Digital Designer." (Step Inside Design; Jan/Feb 2008)


Best Sellers


Product Details
  • ISBN-13: 9780470048443
  • Publisher: John Wiley and Sons Ltd
  • Publisher Imprint: John Wiley & Sons Ltd
  • Height: 231 mm
  • No of Pages: 336
  • Spine Width: 15 mm
  • Weight: 1 gr
  • ISBN-10: 0470048441
  • Publisher Date: 06 Nov 2007
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Sub Title: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design
  • Width: 191 mm


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design
John Wiley and Sons Ltd -
Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Becoming a Digital Designer: a Guide to Careers in Web, Video, Broadcast, Game and Animation Design

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    Fresh on the Shelf


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!