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Designing for Interaction: Creating Innovative Applications and Devices(Voices That Matter)

Designing for Interaction: Creating Innovative Applications and Devices(Voices That Matter)


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About the Book

Interaction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marvelled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you learn to create a design strategy that differentiates your product from the competition use design research to uncover people’s behaviours, motivations, and goals in order to design for them employ brainstorming best practices to create innovative new products and solutions understand the process and methods used to define product behaviour It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Table of Contents:
PART I: INTRODUCING INTERACTION DESIGN Chapter 1: What is Interaction Design?  Chapter 2: The Four Approaches to Interaction Design PART II: A PLATFORM FOR DESIGNING Chapter 3: Design Strategy Chapter 4: Design Research Chapter 5: Conceptual Models PART III: DESIGNING FOR INTERACTION Chapter 6: Ideation Chapter 7: Refinement Chapter 8: Prototyping, Testing, and Development Chapter 9: The Future of Interaction Design Epilogue: Ethics of Interaction Design Colophon  

About the Author :
Dan Saffer (San Francisco) is a founder and principal of Kicker Studio, a San Francisco-based design consultancy for consumer electronics, appliances, devices, and interactive environments, specializing in touchscreens and interactive gestures. In his "spare" time, he curates a site called No Ideas But In Things that collects physical interfaces for design inspiration. He also oversees a wiki for the collection of new interaction paradigms called Interactive Gestures.


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Product Details
  • ISBN-13: 9780321679437
  • Publisher: Pearson Education (US)
  • Publisher Imprint: New Riders Publishing
  • Language: English
  • Series Title: Voices That Matter
  • ISBN-10: 0321679431
  • Publisher Date: 25 Sep 2009
  • Binding: Digital download
  • No of Pages: 240
  • Sub Title: Creating Innovative Applications and Devices


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