Buy Supercade Book by Van Burnham from book shop
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Home > Computing and Information Technology > Digital Lifestyle and online world: consumer and user guides > Computer games / online games: strategy guides > Supercade: A Visual History of the Videogame Age 1971-1984
Supercade: A Visual History of the Videogame Age 1971-1984

Supercade: A Visual History of the Videogame Age 1971-1984


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
X
About the Book

From "Pong" to "Pac-Man", "Asteroids" to "Zaxxon" - more than 50 million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems. From the first interactive blips of electronic light at Brookhaven National Labs and the creation of "Spacewar!" at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, "Supercade" illustrates and documents the history, legacy, and visual language of the videogame phenomenon. "Supercade" pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science-one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.

About the Author :
Van Burnham is a Contributing Editor at Wired magazine and a member of the Video Arcade Preservation Society.

Review :
.".. [A] satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages."-- Dominic Al-Badri, ""Kansai Time Out, Japan"" .".. Big, glossy, comprehensive ... a blitz of zippy words and zappy graphics."-- Iain Finlayson, ""The Times Weekend Review"" ""Supercade" is a pixelated explosion of digi-pop iconography that burns your retina like the Day-Glo screen of your favorite arcade game. Van Burnham has the gamer chops and sociocultural smarts to deliver an unforgettable insider tour of the most important cultural form of the twenty-first Century."--Eric Zimmerman, President, gameLab ""Supercade" is an exuberant and dynamic look at the early days of the interactive entertainment industry. Previously dismissed as little more than a children's pastime, videogames are now establishing themselves as the most important development in entertainment since television. If you aren't already familiar with the rich history of this medium, "Supercade" will help fill in the blanks."--John Davison, Editor-in-Chief of "Official U.S. PlayStation Magazine" ""Supercade" is an outstanding tribute to the industry of electronic videogames. Thorough yet concise, the book is perfect for the casual reference or as the primary text for students of the world's favorite contemporary pastime."--Donald A. Thomas, Jr., Curator of I.C. When and former marketing manager of Atari "Even though I have been a part of this industry since I joined Atari in 1978, I still find it interesting to hear what was going on with others in the games business. I look forward to the release of this book."--Ed Logg, "Super Duper Game Guy" at Midway Games and programmer of "Asteroids" "Van Burnham has dedicated herself to classic gaming journalism like no other. She's not just a writer ... she's a GAMER!"--Joe Santulli, Editor-in-Chief of "Digital Press" "Van Burnham has the rare talent of teaching you everything that the geeks know without making you feel like a geek for knowing it."--Jules Grant, Executive Editor of "Electric Playground" "Who can resist a book that opens by tying invention of the video game to development of the atom bomb?"-- ""Computer Gaming World"" " .,." [A] satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages." -- Dominic Al-Badri, ""Kansai Time Out, Japan"" .,." Big, glossy, comprehensive ... a blitz of zippy words and zappy graphics." -- Iain Finlayson, ""The Times Weekend Review"" & quot; Supercade is an exuberant and dynamic look at the early days of the interactive entertainment industry. Previously dismissed as little more than a children's pastime, videogames are now establishing themselves as the most important development in entertainment since television. If you aren't already familiar with the rich history of this medium, Supercade will help fill in the blanks.& quot; -- John Davison, Editor-in-Chief of Official U.S. PlayStation Magazine & quot; ... [A] satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages.& quot; -- Dominic Al-Badri, Kansai Time Out, Japan & quot; ... Big, glossy, comprehensive ... a blitz of zippy words and zappy graphics.& quot; -- Iain Finlayson, The Times Weekend Review & quot; Even though I have been a part of this industry since I joined Atari in 1978, I still find it interesting to hear what was going on with others in the games business. I look forward to the release of this book.& quot; -- Ed Logg, & quot; Super Duper Game Guy& quot; at Midway Games and programmer of Asteroids & quot; Supercade is a pixelated explosion of digi-pop iconography that burns your retina like the Day-Glo screen of your favorite arcade game. Van Burnham has the gamer chops and sociocultural smarts to deliver an unforgettable insider tour of the most important cultural form of the twenty-first Century.& quot; -- Eric Zimmerman, President, gameLab & quot; Van Burnham has dedicated herself to classic gaming journalism like no other. She's not just a writer ... she's a GAMER!& quot; -- Joe Santulli, Editor-in-Chief of Digital Press & quot; Van Burnham has the rare talent of teaching you everything that the geeks know without making you feel like a geek for knowing it.& quot; -- Jules Grant, Executive Editor of Electric Playground & quot; Who can resist a book that opens by tying invention of the video game to development of the atom bomb?& quot; -- Computer Gaming World " ... [A] satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages." -- Dominic Al-Badri, "Kansai Time Out, Japan" " ... Big, glossy, comprehensive ... a blitz of zippy words and zappy graphics." -- Iain Finlayson, "The Times Weekend Review" " "Supercade" is a pixelated explosion of digi-pop iconography that burns your retina like the Day-Glo screen of your favorite arcade game. Van Burnham has the gamer chops and sociocultural smarts to deliver an unforgettable insider tour of the most important cultural form of the twenty-first Century." --Eric Zimmerman, President, gameLab " "Supercade" is an exuberant and dynamic look at the early days of the interactive entertainment industry. Previously dismissed as little more than a children's pastime, videogames are now establishing themselves as the most important development in entertainment since television. If you aren't already familiar with the rich history of this medium, "Supercade" will help fill in the blanks." --John Davison, Editor-in-Chief of "Official U.S. PlayStation Magazine" " "Supercade" is an outstanding tribute to the industry of electronic videogames. Thorough yet concise, the book is perfect for the casual reference or as the primary text for students of the world's favorite contemporary pastime." --Donald A. Thomas, Jr., Curator of I.C. When and former marketing manager of Atari " Even though I have been a part of this industry since I joined Atari in 1978, I still find it interesting to hear what was going on with others in the games business. I look forward to the release of this book." --Ed Logg, " Super Duper Game Guy" at Midway Games and programmer of "Asteroids" " Van Burnham has dedicated herself to classic gaming journalism like no other. She's not just a writer ... she's a GAMER!" --Joe Santulli, Editor-in-Chief of "Digital Press" " Van Burnham has the rare talent of teaching you everything that the geeks know without making you feel like a geek for knowing it." --Jules Grant, Executive Editor of "Electric Playground" " Who can resist a book that opens by tying invention of the video game to development of the atom bomb?" -- "Computer Gaming World" -- Dominic Al-Badri, "Kansai Time Out, Japan" --Donald A. Thomas, Jr., Curator of I.C. When and former marketing manager of Atari --Ed Logg, "Super Duper Game Guy" at Midway Games and programmer of "Asteroids" --Joe Santulli, Editor-in-Chief of "Digital Press" --John Davison, Editor-in-Chief of "Official U.S. PlayStation Magazine" --Jules Grant, Executive Editor of "Electric Playground" ..." ÝA¨ satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages."-- Dominic Al-Badri, "Kansai Time Out, Japan" ..." Big, glossy, comprehensive ... a blitz of zippy words and zappy graphics."-- Iain Finlayson, "The Times Weekend Review" ..."ÝA¨ satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages." < br /> ..."Big, glossy, comprehensive...a blitz of zippy words and zappy graphics." < br /> ..."[A] satisfying, illuminating read. Recommended for hardcore gamers (and ex-gamers) of all ages." -- Dominic Al-Badri, Kansai Time Out, Japan


Best Sellers


Product Details
  • ISBN-13: 9780262024921
  • Publisher: MIT Press Ltd
  • Publisher Imprint: MIT Press
  • Height: 254 mm
  • Returnable: N
  • Sub Title: A Visual History of the Videogame Age 1971-1984
  • Width: 254 mm
  • ISBN-10: 0262024926
  • Publisher Date: 30 Sep 2001
  • Binding: Hardback
  • Language: English
  • Spine Width: 31 mm
  • Weight: 2161 gr


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Supercade: A Visual History of the Videogame Age 1971-1984
MIT Press Ltd -
Supercade: A Visual History of the Videogame Age 1971-1984
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Supercade: A Visual History of the Videogame Age 1971-1984

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    Fresh on the Shelf


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!