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Computer Graphics with Open GL

Computer Graphics with Open GL


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About the Book

For junior- to graduate-level courses in computer graphics

Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.



Table of Contents:
  • 1 A Survey of Computer Graphics
  • 2 Computer Graphics Hardware
  • 3 Computer Graphics
  • 4 Graphics Output Primitives
  • 5 Attributes of Graphics Primitives
  • 6 Implementation Algorithms for Graphics Primitives and Attributes
  • 7 Two-Dimensional Geometric Transformations
  • 8 Two-Dimensional Viewing
  • 9 Three-Dimensional Geometric Transformations
  • 10 Three-Dimensional Viewing
  • 11 Hierarchical Modeling
  • 12 Computer Animation
  • 13 Three-Dimensional Object Representations
  • 14 Spline Representations
  • 15 Other Three-Dimensional Object Representations
  • 16 Visible-Surface Detection Methods
  • 17 Illumination Models and Surface-Rendering Methods
  • 18 Texturing and Surface-Detail Methods
  • 19 Color Models and Color Applications
  • 20 Interactive Input Methods and Graphical User Interfaces
  • 21 Global Illumination
  • 22 Programmable Shaders
  • 23 Algorithmic Modeling
  • 24 Visualization of Data Sets
  • A Mathematics for ComputerGraphics
  • B Graphics File Formats


About the Author :

Donald Hearn joined the Computer Science faculty at the University of Illinois at Urbana-Champaign in 1985. Dr. Hearn has taught a wide range of courses in computer graphics, scientific visualisation, computational science, mathematics, and applied science. Also, he has directed numerous research projects and published a wide variety of technical articles in these areas.

M. Pauline Baker is on the faculty of the School of Informatics at Indiana University-Purdue University Indianapolis (IUPUI), where she is director of the Media Arts and Science program. She also directs the Visualisation and Interactive Spaces Lab, part of the Pervasive Technology Institute at Indiana University. Before moving to Indiana, Prof. Baker was director of Visualisation and Virtual Environments at the National Center for Supercomputing Applications (NCSA) at the University of Illinois. Prof. Baker holds a BS degree in Psychology (Cornell University), an MS degree in Education (Syracuse University), and a PhD in Computer Science (University of Illinois),

Warren R. Carithers joined the faculty of the Department of Computer Science at Rochester Institute of Technology in 1981. In addition to teaching many of the department's courses in computer graphics, Professor Carithers develops and teaches courses in a wide range of other areas including operating systems, computer architecture and organisation, systems software, programming language design, and security.



Review :
“I think the authors [Hearn/Baker] presented the materials in one of the best ways. They are very clear so that the students can understand…especially, adding the OpenGL example codes help the students a lot.” — Jong Kwan Lee, Bowling Green University

“A strong suit of this book [Hearn/Baker] is its sound integration of graphics foundations, algorithms, technology, libraries, and programming. The book provides a good overview of the key areas of graphics that a university student would want to know in a first course and beyond. The text can be a valuable reference after the course as it provides “room to grow.” — Timothy Newman, University of Alabama — Huntsville

“The features stressed should be the good explanation of concepts with sound mathematical concepts, great illustrations to explain each concept and the code snippets that actually show an implementation of the OpenGL function being explained.” — Amar Raheja, California State Polytechnic University

“The clarity of presentation, completeness of concept delivery and illustration, the book versatility and usability as professional reference and course textbook are a few of the features that differentiates this text from others.” — Iren Valova, University of Massachusetts — Dartmouth

“I think it [Hearn/Baker] has excellent coverage of material, discusses concepts at a reachable level, and doesn’t muddle the learning with lofty messages, concepts, or complexity.” — Dana Wortman, University of Colorado — Colorado Springs


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Product Details
  • ISBN-13: 9780136053583
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Pearson
  • Height: 10 mm
  • No of Pages: 888
  • Spine Width: 10 mm
  • Width: 10 mm
  • ISBN-10: 0136053580
  • Publisher Date: 25 Jan 2011
  • Binding: Hardback
  • Language: English
  • Returnable: N
  • Weight: 1580 gr


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