Photoshop for Games
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Home > Computing and Information Technology > Graphical and digital media applications > Photoshop for Games: Creating Art for Console, Mobile, and Social Games
Photoshop for Games: Creating Art for Console, Mobile, and Social Games

Photoshop for Games: Creating Art for Console, Mobile, and Social Games


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About the Book

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects, readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Table of Contents:
CHAPTER 1: Getting Started CHAPTER 2: Pipelines for Games CHAPTER 3: Game Asset Creation for Social Media CHAPTER 4: Creating a Mobile Game CHAPTER 5: Creating Console Game Assets CHAPTER 6: Tips and Tricks for Photoshop CHAPTER 7: How to Promote Yourself Using Photoshop

About the Author :
Shawn Nelson has worked in the games industry for over 20 years as an art director, technical artist, lead animator, and cinematic scriptor. He has generated art for many different social and console media platforms including Android, iOS, PC, Facebook, Xbox, Sony, and Nintendo. Shawn has taught classes for the Academy of Art University and San Francisco Art Institute, and has written and taught online classes for the last 8 years on animation topics.


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Product Details
  • ISBN-13: 9780133819953
  • Publisher: Pearson Education (US)
  • Publisher Imprint: New Riders Publishing
  • Language: English
  • Sub Title: Creating Art for Console, Mobile, and Social Games
  • ISBN-10: 0133819957
  • Publisher Date: 18 Aug 2014
  • Binding: Digital download
  • No of Pages: 304
  • Weight: 1 gr


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Photoshop for Games: Creating Art for Console, Mobile, and Social Games
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