C# 5.0 Unleashed
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C# 5.0 Unleashed: (Unleashed)

C# 5.0 Unleashed: (Unleashed)

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About the Book

Buy the print C# 5.0 Unleashed and get the eBook version for free! See inside the book for access code and details. C# 5.0 Unleashed is for anyone who wants to learn the C# programming language in depth, understanding how language features truly work. While giving you those insights, you learn where and how to use the features to design various kinds of software. This book not only teaches the language’s capabilities, it also looks behind the scenes to build a solid foundation to aid you in understanding the .NET platform as a whole. ¿ Bart De Smet offers exceptional insight into the features of both the language and Microsoft’s broader framework. He doesn’t just cover the “what” and “how” of effective C# programming: He explains the “why,” so you can consistently choose the right language and platform features, maximizing your efficiency and effectiveness. ¿ The early chapters introduce the .NET platform, the tooling ecosystem, and the C# programming language, followed by in-depth coverage of the C# programming language itself, with immediate application of language features. The last chapters give an overview of the .NET Framework libraries about which every good developer on the platform should know. Understand the .NET platform: its language support, libraries, tools, and more Learn where C# fits, how it has evolved, and where it’s headed Master essential language features including expressions, operators, types, objects, and methods Efficiently manage exceptions and resources Write more effective C# object-oriented code Make the most of generics, collections, delegates, reflection, and other advanced language features Use LINQ to express queries for any form of data Master dynamic programming techniques built on .NET’s Dynamic Language Runtime (DLR) Work with namespaces, assemblies, and application domains Write more efficient code using threading, synchronization, and advanced parallel programming techniques Leverage the Base Class Library (BCL) to quickly perform many common tasks Instrument, diagnose, test, and troubleshoot your C# code Understand how to use the new C# 5.0 asynchronous programming features Leverage interoperability with Windows Runtime to build Windows 8 applications

Table of Contents:
Introduction    1 Who Should Read This Book?    2 What You Need to Know Before You Read This Book    2 How This Book Is Organized    3 1 Introducing the    NET Platform    5 A Historical Perspective    5 A 10,000-Feet View of the    NET Platform.    9 The Common Language Infrastructure    12 The Multilanguage Aspect of    NET    15 Introducing    NET Assemblies.    16 The Common Type System Explained    17 Executing Managed Code    24 Diving into the Common Language Runtime    32 The Base Class Library    51 Summary    54 2 Introducing the C# Programming Language    55 The Evolution of C#    55 A Sneak Peek at the Future    95 Summary    102 3 Getting Started with    NET Development Using C#    103 Installing the    NET Framework    103 Your First Application: Take One    113 Visual Studio 2012    119 Your First Application: Take Two    127 Summary    173 4 Language Essentials    175 The Entry Point    175 Keywords    181 A Primer on Types    184 Built-In Types    190 Local Variables.    212 Intermezzo on Comments    223 Arrays    230 The Null Reference    239 Nullable Value Types    243 Summary    249 5 Expressions and Operators    251 What Are Expressions?    251 The Evaluation Stack    255 Arithmetic Operators    258 String Concatenation    269 Shift Operators    274 Relational Operators    275 Logical Operators    277 Conditional Operators    281 An Operator’s Result Type    284 Null-Coalescing Operator    285 Assignment    287 Summary    299 6 A Primer on Types and Objects    301 Implicit Versus Explicit Conversions    301 The typeof Operator: A Sneak Peek at Reflection    319 Default Value Expression    322 Creating Objects with the new Operator    324 Member Access    336 Invocation Expressions    340 Element Access    348 Summary    349 7 Simple Control Flow    351 What Are Statements, Anyway?    351 Expression Statements    353 The Empty Statement    355 Statement Blocks.    356 Declarations    357 Selection Statements    358 Iteration Statements    375 A Peek at Iterators    391 Loops in the Age of Concurrency    398 The goto Statement    400 The return Statement    404 Summary    406 8 Basics of Exceptions and Resource Management    407 Exception Handling    407 Deterministic Resource Cleanup    438 Locking on Objects    448 Summary    462 9 Introducing Types    463 Types Revisited    463 Classes Versus Structs    466 Type Members    486 Summary    499 10 Methods    501 Defining Methods    501 Specifying the Return Type    502 Declaring Parameters    504 Overloading    519 Extension Methods    524 Partial Methods    534 Extern Methods    538 Refactoring    540 Code Analysis    545 Summary    546 11 Fields, Properties, and Indexers    547 Fields    547 An Intermezzo About Enums    563 Properties    574 Indexers    580 Summary    583 12 Constructors and Finalizers    585 Constructors    585 Static Constructors    592 Destructors (Poorly Named Finalizers)    595 Summary    608 13 Operator Overloading and Conversions    609 Operators    609 Conversions    633 Summary    647 14 Object-Oriented Programming    649 The Cornerstones of Object Orientation    649 Inheritance for Classes    663 Protected Accessibility    674 Polymorphism and Virtual Members    676 Abstract Classes    688 Interface Types    690 Summary    699 15 Generic Types and Methods    701 Life Without Generics    701 Getting Started with Generics    704 Declaring Generic Types    707 Using Generic Types    712 Performance Intermezzo    714 Operations on Type Parameters    718 Generic Constraints    720 Generic Methods    736 Co- and Contravariance    743 Summary    754 16 Collection Types    755 Nongeneric Collection Types    755 Generic Collection Types    765 Thread-Safe Collection Types    778 Other Collection Types    786 Summary    787 17 Delegates    789 Functional Programming    789 What Are Delegates?    794 Delegate Types    794 Delegate Instances    798 Invoking Delegates    811 Putting It Together: An Extensible Calculator    815 Case Study: Delegates Used in LINQ to Objects    819 Asynchronous Invocation    823 Combining Delegates    835 Summary    842 18 Events    843 The Two Sides of Delegates    844 A Reactive Application    845 How Events Work    853 Raising Events, the Correct Way    855 add and remove Accessors    857 Detach Your Event Handlers    861 Recommended Event Patterns    871 Case Study: INotifyProperty Interfaces and UI Programming    880 Countdown, the GUI Way    890 Event Interoperability with WinRT    896 Introduction to Reactive Programming    898 Summary    911 19 Language Integrated Query Essentials    913 Life Without LINQ    914 LINQ by Example    921 Query Expression Syntax    931 Summary    975 20 Language Integrated Query Internals    977 How LINQ to Objects Works    977 Standard Query Operators    1000 The Query Pattern    1033 Parallel LINQ    1036 Expression Trees    1045 Summary    1055 21 Reflection    1057 Typing Revisited, Static and Otherwise.    1058 Reflection    1063 Lightweight Code Generation    1091 Expression Trees    1101 Summary    1117 22 Dynamic Programming    1119 The dynamic Keyword in C# 4.0    1119 DLR Internals    1137 Office and COM Interop    1159 Summary    1174 23 Exceptions    1175 Life Without Exceptions    1175 Introducing Exceptions    1178 Exception Handling    1180 Throwing Exceptions    1196 Defining Your Own Exception Types    1198 (In)famous Exception Types    1201 Summary    1220 24 Namespaces    1221 Organizing Types in Namespaces    1221 Declaring Namespaces    1227 Importing Namespaces    1231 Summary    1240 25 Assemblies and Application Domains    1241 Assemblies    1241 Application Domains    1286 Summary    1298 26 Base Class Library Essentials    1301 The BCL: What, Where, and How?    1303 The Holy System Root Namespace    1311 Facilities to Work with Text    1356 Summary    1372 27 Diagnostics and Instrumentation    1373 Ensuring Code Quality    1374 Instrumentation    1388 Controlling Processes    1396 Summary    1398 28 Working with I/O    1399 Files and Directories    1399 Monitoring File System Activity    1407 Readers and Writers    1409 Streams: The Bread and Butter of I/O    1415 A Primer to (Named) Pipes    1434 Memory-Mapped Files in a Nutshell    1437 Overview of Other I/O Capabilities    1440 Summary    1440 29 Threading and Synchronization    1443 Using Threads    1444 Thread Pools    1474 Synchronization Primitives    1482 Summary    1511 30 Task Parallelism and Data Parallelism    1513 Pros and Cons of Threads    1514 The Task Parallel Library    1515 Task Parallelism    1520 Data Parallelism    1542 Summary    1550 31 Asynchronous Programming    1551 Why Asynchronous Programming Matters    1551 Old Asynchronous Programming Patterns    1564 Asynchronous Methods and await Expressions    1584 Behind the Scenes    1610 Advanced Topics    1634 Summary    1641 32 Introduction to Windows Runtime    1643 What Is Windows Runtime?    1643 Creating a Windows Runtime Component    1658 Overview of the Windows Runtime APIs    1667 Summary    1669 Index    1671    


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Product Details
  • ISBN-13: 9780133391466
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Weight: 1 gr
  • ISBN-10: 0133391469
  • Publisher Date: 10 Apr 2013
  • Binding: Digital download
  • Series Title: Unleashed


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