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Home > Computing and Information Technology > Computer programming / software engineering > Apps programming > Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps(Usability)
Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps(Usability)

Android User Interface Design: Turning Ideas and Sketches into Beautifully Designed Apps(Usability)


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About the Book

Build Android Apps That Are Stunningly Attractive, Functional, and Intuitive In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy! Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project. Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more. Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps. Learn how Android has evolved to support outstanding app design Integrate app design with development, from idea through deployment Understand views, the building blocks of Android user interfaces Make the most of wireframes and prototypes Build efficient layouts and integrate smooth animations Make apps more useful by automatically updating ListViews Combine views into custom components Use image compositing and other advanced techniques Work with the canvas and advanced drawing Leverage Google Play and Amazon Appstore assets One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs...or do it yourself!

Table of Contents:
Introduction     1 Part I: The Basics of Android User Interface Chapter 1: Android UI Overview     5 A Brief History of Android Design     6 The Android Design Website     7 Core Principles     8 Standard Components     16 Supporting Multiple Devices     19 Notable Changes     20 Summary     21 Chapter 2: Understanding Views--The UI Building Blocks     23 What Is a View?      24 Displaying Text     29 Displaying Images     33 Views for Gathering User Input     36 Other Notable Views     40 Listening to Events     42 Summary     44 Chapter 3: Creating Full Layouts with View Groups and Fragments     45 ViewGroup     46 Fragments     57 Summary     60 Chapter 4: Adding App Graphics and Resources     61 Introduction to Resources in Android     62 Resource Qualifiers     62 Understanding Density     67 Supported Image Files     68 Nine-Patch Images     69 XML Drawables     71 Other Resources     81 Summary     84 Part II: The Full Design and Development Process Chapter 5: Starting a New App     87 Defining Goals     88 High-Level Flow     91 Wireframes     94 Summary     106 Chapter 6: Developing the App Foundation     107 Organizing into Activities and Fragments     108 Breaking Wireframes into Views     116 Creating Themes and Styles     131 Summary     132 Chapter 7: Finalizing the Design     133 Wireframes and Graphical Design     134 App Visual Style and Personality     134 Text Considerations     143 Standard Icons     148 Dynamic Content Considerations     149 Navigation and Transitions     150 Error Cases     150 Summary     150 Chapter 8: Applying the Design     153 Working with the Designer     154 Slicing the Graphics Assets     155 Updating Themes and Styles     160 Breaking Comps into Views     161 Improving Efficiency     166 Basic Testing Across Device Types     174 Summary     175 Chapter 9: Further Improving the App     177 Hierarchy Viewer     178 Animations     184 Custom Fonts     194 Summary     198 Part III: Advanced Topics for Android User Interfaces Chapter 10: How to Handle Common Components     199 Splash Screen     200 Loading Indication     210 Complex TextViews     212 Autoloading ListViews     217 Summary     222 Chapter 11: Combining Views for Custom Components     223 When to Combine Views     224 Combining Views to Simplify Working with Them     224 Implementing a Multibutton Toggle     236 Summary     255 Chapter 12: Developing Fully Custom Views     257 General Concepts     258 Developing the Custom View     263 Summary     298 Chapter 13: Working with the Canvas and Advanced Drawing     299 PorterDuff Image Compositing     300 Creating Custom Drawables     319 Summary     324 Part IV: Helpful Guides and Reference Appendix A: Google Play Assets     325 Application Description     326 The Change Log     327 Application Icon     327 Screenshots     328 Feature Graphic     329 Promotional Graphic     334 Video (YouTube)      334 Promoting Your App     335 Appendix B: Amazon Appstore Assets     337 Overview     338 The Application Icon     338 Screenshots     339 Promotional Graphic     339 Videos     340 Appendix C: Common Task Reference     343 Indicating Loading in the Action Bar     344 Dismissing the Software Keyboard     350 Using Full Screen Mode     351 Keeping the Screen On     352 Determining the Device’s Physical Screen Size     352 Determining the Device DPI     353 Checking for a Network Connection     354 Checking if the Current Thread Is the UI Thread     354 Custom View Attributes     355 Index     363

About the Author :
Ian G. Clifton is the Director of User Experience and lead Android developer at A.R.O. in Seattle, where he develops Saga, an Android and iOS app that learns about you in order to let you live a better life with minimal interaction. He has worked with many designers in the course of his career and has developed several well-known Android apps, such as CNET News, CBS News, Survivor, Big Brother, and Rick Steves' Audio Europe. Ian's love of technology, art, and user experience has led him along a variety of paths. Besides Android development, he has done platform, web, and desktop development. He served in the United States Air Force as a Satellite, Wideband, and Telemetry Systems Journeyman and has also created quite a bit of art with pencil, brush, and camera. You can follow Ian G. Clifton on Twitter at http://twitter.com/IanGClifton and see his thoughts about mobile development on his blog at http://blog.iangclifton.com. He also published a video series called "The Essentials of Android Application Development," available at http://my.safaribooksonline.com/video/programming/android/9780132996594.


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Product Details
  • ISBN-13: 9780133154818
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Series Title: Usability
  • Weight: 1 gr
  • ISBN-10: 0133154815
  • Publisher Date: 15 Apr 2013
  • Binding: Digital download
  • No of Pages: 394
  • Sub Title: Turning Ideas and Sketches into Beautifully Designed Apps


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