C++ Primer
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C++ Primer

C++ Primer


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About the Book

Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard   Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code.   C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated.   Start Fast and Achieve More Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned   Access the source code for the extended examples from informit.com/title/0321714113   C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability.  

Table of Contents:
Preface        xxiii Chapter 1: Getting Started        1 1.1 Writing a Simple C++ Program   2 1.2 A First Look at Input/Output   5 1.3 A Word About Comments   9 1.4 Flow of Control   11 1.5 Introducing Classes   19 1.6 The Bookstore Program   24 Chapter Summary   26 Defined Terms   26   Part I: The Basics        29 Chapter 2: Variables and Basic Types        31 2.1 Primitive Built-in Types   32 2.2 Variables   41 2.3 Compound Types   50 2.4 const Qualifier   59 2.5 Dealing with Types   67 2.6 Defining Our Own  Data Structures   72 Chapter Summary   78 Defined Terms    78   Chapter 3: Strings, Vectors, and Arrays        81 3.1 Namespace using Declarations   82 3.2 Library string Type   84 3.3 Library vector Type   96 3.4 Introducing Iterators    106 3.5 Arrays   113 3.6 Multidimensional Arrays   125 Chapter Summary   131 Defined Terms   131   Chapter 4: Expressions        133 4.1 Fundamentals    134 4.2 Arithmetic Operators   139 4.3 Logical and Relational Operators   141 4.4 Assignment Operators   144 4.5 Increment and Decrement Operators   147 4.6 The Member Access Operators   150 4.7 The Conditional Operator   151 4.8 The Bitwise Operators   152 4.9 The sizeof Operator   156 4.10 Comma Operator    157 4.11 Type Conversions   159 4.12 Operator Precedence Table   166 Chapter Summary   168 Defined Terms   168   Chapter 5: Statements        171 5.1 Simple Statements   172 5.2 Statement Scope   174 5.3 Conditional Statements    174 5.4 Iterative Statements   183 5.5 Jump Statements   190 5.6 try Blocks and Exception Handling   193 Chapter Summary   199 Defined Terms   199   Chapter 6: Functions        201 6.1 Function Basics  202 6.2 Argument Passing   208 6.3 Return Types and the return Statement   222 6.4 Overloaded Functions   230 6.5 Features for Specialized Uses   236 6.6 Function Matching   242 6.7 Pointers to Functions   247 Chapter Summary    251 Defined Terms   251   Chapter 7: Classes        253 7.1 Defining Abstract Data Types   254 7.2 Access Control and Encapsulation   268 7.3 Additional Class Features   271 7.4 Class Scope    282 7.5 Constructors Revisited   288 7.6 static Class Members    300 Chapter Summary   305 Defined Terms    305   Part II: The C++ Library         307 Chapter 8: The IO Library         309 8.1 The IO Classes   310 8.2 File Input and Output   316 8.3 string Streams   321 Chapter Summary   324 Defined Terms    324   Chapter 9: Sequential Containers        325 9.1 Overview of the Sequential Containers   326 9.2 Container Library Overview   328 9.3 Sequential Container Operations    341 9.4 How a vector Grows   355 9.5 Additional string Operations   360 9.6 Container Adaptors   368 Chapter Summary   372 Defined Terms   372   Chapter 10: Generic Algorithms        375 10.1 Overview   376 10.2 A First Look at the Algorithms   378 10.3 Customizing Operations   385 10.4 Revisiting Iterators   401 10.5 Structure of Generic Algorithms   410 10.6 Container-Specific Algorithms    415 Chapter Summary    417 Defined Terms   417   Chapter 11: Associative Containers        419 11.1 Using an Associative Container   420 11.2 Overview of the Associative Containers   423 11.3 Operations on Associative Containers   428 11.4 The Unordered Containers   443 Chapter Summary   447 Defined Terms    447   Chapter 12: Dynamic Memory        449 12.1 Dynamic Memory and Smart Pointers   450 12.2 Dynamic Arrays   476 12.3 Using the Library: A Text-Query Program   484 Chapter Summary   491 Defined Terms   491   Part III: Tools for Class Authors         493 Chapter 13: Copy Control        495 13.1 Copy, Assign, and Destroy   496 13.2 Copy Control and Resource Management    510 13.3 Swap   516 13.4 A Copy-Control Example    519 13.5 Classes that Manage Dynamic Memory    524 13.6 Moving Objects    531 Chapter Summary   549 Defined Terms    549   Chapter 14: Overloaded Operations and Conversions        551 14.1 Basic Concepts   552 14.2 Input and Output Operators    556 14.3 Arithmetic and Relational Operators   560 14.4 Assignment Operators    563 14.5 Subscript Operator    564 14.6 Increment and Decrement Operators   566 14.7 Member Access Operators   569 14.8 Function-Call Operator   571 14.9 Overloading, Conversions, and Operators   579 Chapter Summary   590 Defined Terms    590   Chapter 15: Object-Oriented Programming        591 15.1 OOP: An Overview    592   15.2 Defining Base and Derived Classes   594 15.3 Virtual Functions    603 15.4 Abstract Base Classes    608 15.5 Access Control and Inheritance    511 15.6 Class Scope under Inheritance    617 15.7 Constructors and Copy Control    622 15.8 Containers and Inheritance    630 15.9 Text Queries Revisited    634 Chapter Summary    649 Defined Terms   649   Chapter 16: Templates and Generic Programming        651 16.1 Defining a Template   652 16.2 Template Argument Deduction   678 16.3 Overloading and Templates    694 16.4 Variadic Templates   699 16.5 Template Specializations    706 Chapter Summary   713 Defined Terms   713   Part IV: Advanced Topics        715 Chapter 17: Specialized Library Facilities        717 17.1 The tuple Type    718 17.2 The bitset Type   723 17.3 Regular Expressions   728 17.4 Random Numbers   745 17.5 The IO Library Revisited    752 Chapter Summary    769 Defined Terms    769   Chapter 18: Tools for Large Programs        771 18.1 Exception Handling    772 18.2 Namespaces    785 18.3 Multiple and Virtual Inheritance   802 Chapter Summary    816 Defined Terms    816   Chapter 19: Specialized Tools and Techniques        819 19.1 Controlling Memory Allocation   820 19.2 Run-Time Type Identification   825 19.3 Enumerations   832 19.4 Pointer to Class Member    835 19.5 Nested Classes   843 19.6 Union: A Space-Saving Class    847 19.7 Local Classes    852 19.8 Inherently Nonportable Features    854 Chapter Summary   862 Defined Terms    862   Appendix A: The Library        865 A.1 Library Names and Headers   866 A.2 A Brief Tour of the Algorithms    870 A.3 Random Numbers    882   Index        887  

About the Author :
Stanley B. Lippman has retired back to the Catalina Foothills where he is working on EEEK!, a computational model of the nervous system of the House Mouse, and An Off By One Error, a speculative novel set in the Northwestern Rain Forest. During his professional career, Stanley served as Distinguished Consultant for the Jet Propulsion Laboratory, Architect for the Visual C++ development group at Microsoft, member of technical staff at Bell Laboratories, two stints in Massive Multiplayer Online Gaming, and a surprisingly long stint in Feature Animation at Disney, DreamWorks, Pixar, and PDI. Stanley will be most remembered for his many years working with Dr. Stroustrup on the implementation of cfront, the standard implementation of C++ until the ISO standard.   Josée Lajoie, now at Pixar, was a member of IBM Canada’s C/C++ compiler development team, and chaired the core language working group for the original ANSI/ISO C++ standardization committee.   Barbara E. Moo has nearly thirty years of software experience. During her fifteen years at AT&T, she worked closely with C++ inventor Bjarne Stroustrup and managed the C++ development team for several years.  


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Product Details
  • ISBN-13: 9780133053067
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Weight: 1 gr
  • ISBN-10: 0133053067
  • Publisher Date: 06 Aug 2012
  • Binding: Digital download
  • No of Pages: 976


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