Windows Phone 7.5 Unleashed
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Windows Phone 7.5 Unleashed: (Unleashed)

Windows Phone 7.5 Unleashed: (Unleashed)


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About the Book

Full Color: Figures and code appear as they do in Visual Studio Windows Phone 7.5 Unleashed is the first comprehensive, start-to-finish developer’s guide to Microsoft’s brand-new Windows Phone 7.5. Written by Microsoft MVP and leading WPF/Silverlight innovator Daniel Vaughan, this full-color guide covers everything developers need to rapidly build highly competitive Windows Phone 7.5 mobile apps. Vaughan teaches through complete sample apps that illuminate each key concept with fully explained code and real-world context. He presents real-world best practices for building highly functional and attractive Metro interfaces; integrating touch, rich media, and data; testing; profiling; and more. Throughout, he shares expert insights available in no other book, drawing on his exceptional access to the Windows Phone development team through the elite Microsoft Silverlight and WPF Insiders group. Along the way, he presents exceptionally practical and thorough coverage of many powerful new Windows Phone 7.5 platform enhancements--including full chapters on sensors, the camera, XNA graphics, local databases, scheduled actions, and background file transfers. Detailed information on how to... Get started fast with Silverlight Windows Phone development in Visual Studio Master the Capabilities Model, threading, and the Execution Model Create attractive Metro interfaces using Windows Phone’s rich set of controls, including the Silverlight for Windows Phone Toolkit Make the most of the application bar and other interface elements Enhance user experience with advanced support for touch, gesture, and sensors Build location-aware apps that use Bing Maps and location services Quickly internationalize apps for global markets Leverage Windows Phone 7.5’s improved camera support Connect apps to online services via SOAP, REST, and ODATA Validate user input on the client side or via Web services Use Windows Phone 7.5’s powerful new local database support Implement background actions, file transfers, and audio playback Incorporate game-style XNA graphics Unit test to find defects earlier, saving time and money

Table of Contents:
Preface     xiv Part I Windows Phone App Development Fundamentals Chapter 1 Introduction to Windows Phone App Development     1 Installing the Windows Phone SDK     2 Comparing XNA and Silverlight     2 Creating Your First Silverlight for Windows Phone App     4 Creating a First Windows Phone XNA App     12 Summary     21 Chapter 2 Fundamental Concepts in Silverlight Development for Windows Phone     23 Understanding the Role of XAP Files     24 The Windows Phone Capabilities Model     26 The Threading Model for Silverlight Graphics and Animation in Windows Phone     29 Understanding the Frame Rate Counter      31 The Windows Phone Performance Analysis Tool     33 Device Status     38 Applying the Model-View-ViewModel Pattern to a Windows Phone App     42 Property Change Notification     44 Using Commands     48 Argument Validation     50 A Platform Agnostic Dialog Service     51 Summary     55 Chapter 3 Application Execution Model     57 Exploring the Execution Model     58 Running Under the Lock Screen     65 Page Navigation     70 Walking Through the Bookshop Sample Application     85 Summary     100 Chapter 4 Page Orientation     101 Orientation and the PhoneApplicationPage Class     101 Silverlight Toolkit Animated Page Transitions     112 Summary     116 Part II Essential Elements Chapter 5 Content Controls, Items Controls, and Range Controls     117 Control Type Taxonomy     118 Content Controls     121 Buttons     123 Items Controls     140 Range Controls     144 Summary     154 Chapter 6 Text Elements     157 Text Element Types     158 TextBlock     159 Font Properties     162 Built-In Fonts     163 Font Embedding     165 TextBox     168 PasswordBox     178 RichTextBox     179 Clipboard     182 Summary     183 Chapter 7 Media and Web Elements     185 Displaying Images with the Image Element     186 Providing a Drawing Surface with the InkPresenter Element     188 Playing Audio and Video with the MediaElement     195 Viewing High-Resolution Images with the MultiScaleImage Element     204 Displaying Web Content with the WebBrowser Element     215 Summary     226 Chapter 8 Taming the Application Bar     227 Exploring the Built-In Application Bar     227 Introducing the Custom AppBar     233 Summary     247 Chapter 9 Silverlight Toolkit Controls     249 Getting Started with the Toolkit     250 ListPicker     251 AutoCompleteBox     255 ContextMenu     267 DatePicker and TimePicker     273 LoopingSelector     283 LongListSelector     287 PerformanceProgressBar     307 TiltEffect     308 ToggleSwitch     311 WrapPanel     315 Summary     319 Chapter 10 Pivot and Panorama     321 Pivot and Panorama Differences and Similarities     322 Pivot and Panorama Placement in the FCL     324 Using the Pivot Control     325 Using the Panorama Control     343 Things to Avoid When Using the Panorama and Pivot     351 Silverlight Toolkit Lockable Pivot     352 Summary     352 Part III Windows Phone App Development Chapter 11 Touch     353 Handling Touch with Mouse Events     354 Touch and TouchPoint Classes     356 Manipulation Events     359 UIElement Touch Gesture Events     364 Silverlight Toolkit Gestures     368 Designing Touch Friendly User Interfaces     382 Summary     384 Chapter 12 Launchers and Choosers     385 API Overview     385 Choosers and the Application Execution Model     387 Launchers and Choosers in Detail     388 Contacts and Appointments     440 Summary     451 Chapter 13 Push Notification     453 Push Notification Types     453 Benefits of Push Notification     454 Understanding Push Notification     455 Getting Started with Push Notification     457 Subscribing to Push Notification     458 Power Management and Push Notification     461 Sending Push Notifications     463 Toast Notifications     463 Tile Notifications     468 Raw Notifications     474 Identifying Notifications in an HttpWebResponse     478 Notification Classes     478 Cloud Service Authentication     480 Building a Stock Ticker Application     480 Summary     493 Chapter 14 Sensors     495 Sensors Overview     495 Measuring Force with the Accelerometer     497 Measuring Direction with the Compass     508 Sensing Rotation with the Gyroscope     518 Improving Sensor Accuracy with the Motion Sensor     522 Summary     526 Chapter 15 Geographic Location     529 Location Sensing Technologies     530 Geographic Location Architecture     532 Getting Started with Location     533 Testing Apps That Use the GeoCoordinateWatcher     538 Code Driven Location Simulation     539 A Walkthrough of the Position Viewer Sample     541 Sampling the PositionChanged Event with Rx     546 Summary     551 Chapter 16 Bing Maps     553 Getting Started with Bing Maps     554 Sample Code Overview     557 Location Tracking     564 Pushpins     567 Route Calculation Using Bing Maps SOAP Services     573 Summary     594 Chapter 17 Internationalization     595 Terminology     595 Localizability Using Resx Files     596 Dynamic Localizability--Updating the UI When the Culture Changes     600 Localizing Images Using Resx Files     602 The Resx Localizability Sample     603 Summary     613 Chapter 18 Extending the Windows Phone Picture Viewer     615 Debugging Apps That Rely on the Pictures Hub     616 Creating a Photos Extras Application     617 Share Menu Extensibility     631 Using the Windows Phone Connect Tool     641 Summary     643 Chapter 19 Camera     645 PhotoCamera     646 Using the Silverlight Webcam API     669 Summary     676 Chapter 20 Incorporating XNA Graphics in Silverlight     677 Supporting Components     678 Displaying a 3D XNA Model in a Hybrid App     683 Summary     690 Chapter 21 Microphone and FM Radio     691 Recording Audio with the Microphone     691 Controlling the Phone’s FM Radio     698 Summary     708 Chapter 22 Unit Testing     709 Automated Testing     710 Introduction to the Windows Phone Unit Test Framework     711 Creating a Test Project     712 Creating a Test Class     714 Tag Expressions     717 Metadata and Assertions     718 A Testable Chat Client     727 Inversion of Control (IoC)      739 Testing Trial Conditions     741 Testing with Launchers and Choosers     743 Summary     744 Part IV Building Windows Phone Data Driven Applications Chapter 23 Input Validation     747 Defining Input Validation     748 Input Validation Using Property Setters     749 Defining Validation Visual States in Silverlight for Windows Phone     752 Asynchronous and Composite Validation     766 Summary     789 Chapter 24 Network Services     791 Network Service Technologies     791 Monitoring Network Connectivity     792 Introduction to OData     797 Consuming OData     797 Using an OData Proxy     802 Building an eBay OData Consumer Application     804 Fetching Data When the User Scrolls to the End of a List     813 Summary     818 Chapter 25 Isolated Storage and State Preservation     819 Understanding Isolated Storage     819 Abstracting IsolatedStorageSettings     826 Building an Automatic State Preservation System     826 Summary     839 Chapter 26 Local Databases     841 SQL Server Compact     842 Deployment of Local Databases     842 LINQ to SQL on the Phone     844 LINQ to SQL Platform Differences     845 Getting Started with Local Databases     845 Sample Twitter Timeline Viewer     846 Viewing a Local Database Schema     873 Database-First Using SqlMetal     878 Deploying a Database to Isolated Storage     880 Abstracting the Navigation Service     883 Observing LINQ to SQL Queries with a Custom Log     885 Updating a Database Schema     887 Mapping an Inheritance Hierarchy     894 Concurrency     899 Summary     902 Part V Multitasking Chapter 27 Scheduled Actions     905 Background Tasks     906 Scheduled Notifications     906 Scheduled Tasks     918 Using a Mutex to Access Common Resources Safely     946 Summary     949 Chapter 28 Background File Transfers     951 Background Transfer Requests     952 Background File Transfer Sample Code     956 Summary     966 Chapter 29 Background Audio     967 Background Agent Recap     967 Background Audio Overview     968 Background Audio Player     968 Representing Audio Files with the AudioTrack Class     970 Creating a Custom Audio Player Agent     970 AudioPlayerAgent Sample     971 Audio Streaming Agents     983 Summary     986 Bibliography     989 Index     991

About the Author :
Daniel Vaughan is cofounder and president of Outcoder, a Swiss software and consulting company dedicated to creating best-of-breed user experiences and leading-edge back-end solutions, using the Microsoft stack of technologies--in particular Silverlight, WPF, WinRT, and Windows Phone. Daniel is a technical advisory board member of PebbleAge, a Swiss finance company specializing in business process management. He is a Microsoft MVP for Client Application Development, with more than a decade of commercial experience across a wide range of industries including finance, e-commerce, and multimedia. He is a Silverlight and WPF Insider, a member of the elite WPF Disciples group, and three-time CodeProject MVP. Daniel is also the creator of a number of open-source projects, including Calcium and Clog. Daniel blogs at http://danielvaughan.org, where he publishes articles and software prototypes. He has a degree in Computer Science from UNE, where he received various awards including the Thomas Arnold Burr Memorial Prize in Mathematics, and twice the annual School of Mathematics, Statistics and Computer Science Prize. With his wife, Daniel runs the Windows Phone Experts group on LinkedIn at http://linkd.in/jnFoqE. Originally from Australia and the UK, Daniel is based in Zurich, Switzerland, where he lives with his wife, Katka.


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Product Details
  • ISBN-13: 9780132661089
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Series Title: Unleashed
  • ISBN-10: 013266108X
  • Publisher Date: 07 Mar 2012
  • Binding: Digital download
  • No of Pages: 1120
  • Weight: 1 gr


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